ScreenSpaceReflectionsclass

objectBasePostProcess<T>ScreenSpaceReflections
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public class Sandbox.ScreenSpaceReflections : Sandbox.BasePostProcess<T>

Constructors1

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Methods3

Showing 3 methods

protected virtual void OnDisabled()PROTECTEDVIRTUALLIFECYCLE

Returns:void

protected virtual void OnEnabled()PROTECTEDVIRTUALLIFECYCLE

Returns:void

public virtual void Render()PUBLICVIRTUAL

Returns:void

Properties1

Showing 1 properties

public float Sandbox.ScreenSpaceReflections.RoughnessCutoff { get; set; }PUBLICGETSET

Stop tracing rays after this roughness value. This is meant to be used to avoid tracing rays for very rough surfaces which are unlikely to have any reflections. This is a performance optimization.

Returns:float

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