SceneLineObjectclass

A scene object which is used to draw lines

objectSceneCustomObjectSceneLineObject
Namespace
Sandbox
Assembly
Sandbox.Engine
Declaration
public class Sandbox.SceneLineObject : Sandbox.SceneCustomObject

Constructors1

Showing 1 constructors

Methods7

Showing 7 methods

public void Clear()PUBLIC

Returns:void

public void EndLine()PUBLIC

Returns:void

public virtual void RenderSceneObject()PUBLICVIRTUAL

Returns:void

public void StartLine()PUBLIC

Returns:void

Properties11

Showing 11 properties

public bool Sandbox.SceneLineObject.Clamped { get; set; }PUBLICGETSETOBSOLETE

Obsolete: Use Sampler State property instead

Returns:bool

public bool Sandbox.SceneLineObject.Lighting { get; set; }PUBLICGETSET

Returns:bool

public Sandbox.Texture Sandbox.SceneLineObject.LineTexture { get; set; }PUBLICGETSETOBSOLETE

Obsolete: Use Material property instead

Returns:Texture

public bool Sandbox.SceneLineObject.Opaque { get; set; }PUBLICGETSET

Returns:bool

public int Sandbox.SceneLineObject.Smoothness { get; set; }PUBLICGETSET

Returns:int

public int Sandbox.SceneLineObject.TessellationLevel { get; set; }PUBLICGETSET

Number of tessellation subdivisions across the width of each line segment. 1 = no tessellation (just left and right), 2 = one subdivision in the middle, etc. Higher values create smoother curves and more detailed geometry but use more vertices.

Returns:int

public bool Sandbox.SceneLineObject.Wireframe { get; set; }PUBLICGETSET

Returns:bool

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