API ReferenceSandbox
SceneCubemapclass
Constructors2
Showing 2 constructors
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Methods1
Showing 1 methods
public void RenderDirty()
Marks the cubemap as dirty, to be re-rendered on the next render.
Returns:
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Properties6
Showing 6 properties
public float Sandbox.SceneCubemap.Feathering { get; set; }
Returns:
float—public int Sandbox.SceneCubemap.Priority { get; set; }
Returns:
int—public Sandbox.SceneCubemap.ProjectionMode Sandbox.SceneCubemap.Projection { get; set; }
public BBox Sandbox.SceneCubemap.ProjectionBounds { get; set; }
public Sandbox.Texture Sandbox.SceneCubemap.Texture { get; set; }
public Color Sandbox.SceneCubemap.TintColor { get; set; }
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