API Referenceglobal
LipSyncAccessorclass
object→LipSyncAccessor
Properties5
Showing 5 properties
public bool Sandbox.SoundHandle.LipSyncAccessor.Enabled { get; set; }
Enables lipsync processing.
Returns:
bool—public int Sandbox.SoundHandle.LipSyncAccessor.FrameDelay { get; set; }
Frame delay in milliseconds.
Returns:
int—public int Sandbox.SoundHandle.LipSyncAccessor.FrameNumber { get; set; }
Count from start of recognition.
Returns:
int—public float Sandbox.SoundHandle.LipSyncAccessor.LaughterScore { get; set; }
Laughter score for the current audio frame.
Returns:
float—public System.Collections.Generic.IReadOnlyList`1<float> Sandbox.SoundHandle.LipSyncAccessor.Visemes { get; set; }
A list of 15 lipsync viseme weights. Requires `Sandbox.SoundHandle.LipSyncAccessor.Enabled` to be true.
Returns:
IReadOnlyList<float>—No results match this filter.