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<G>$AB94E7D7BB940676795906C98498FA0Dclass
object→<G>$AB94E7D7BB940676795906C98498FA0D
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public static Sandbox.CompileGroup Editor.ProjectExtensions.<G>$AB94E7D7BB940676795906C98498FA0D.CompileGroup { get; set; }
The compile group every local project's code builds in. Its compilers carry the live build state - what's building, whether the last build succeeded, and its diagnostics.
public Sandbox.Compiler Editor.ProjectExtensions.<G>$AB94E7D7BB940676795906C98498FA0D.Compiler { get; set; }
The compiler for this project's game code, null when it has none.
public Sandbox.Compiler Editor.ProjectExtensions.<G>$AB94E7D7BB940676795906C98498FA0D.EditorCompiler { get; set; }
The compiler for this project's editor code, null when it has none.
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