API Referenceglobal
UsageFlagsenum
You can combine these e.g UsageFlags.Index | UsageFlags.ByteAddress for a buffer that can be used as an index buffer and in a compute shader.
object→
Enum→UsageFlagsYou can combine these e.g UsageFlags.Index | UsageFlags.ByteAddress for a buffer that can be used as an index buffer and in a compute shader.
Enum→UsageFlags