API ReferenceSandbox.Clutter

ClutterComponentclass

Clutter scattering component supporting both infinite and volumes.

objectComponentClutterComponent
Namespace
Sandbox.Clutter
Assembly
Sandbox.Engine
Declaration
public sealed class Sandbox.Clutter.ClutterComponent : Sandbox.Component

Constructors1

Showing 1 constructors

Methods5

Showing 5 methods

public void Clear()PUBLIC

Returns:void

public void ClearInfinite()PUBLIC

Clears all infinite mode tiles for this component.

Returns:void

public void Generate()PUBLIC

Returns:void

public void InvalidateTileAt(Vector3 worldPosition)PUBLIC

Invalidates the tile at the given world position, causing it to regenerate.

ParameterTypeDescription
worldPositionVector3
Returns:void

public void InvalidateTilesInBounds(BBox bounds)PUBLIC

Invalidates all tiles within the given bounds, causing them to regenerate.

ParameterTypeDescription
boundsBBox
Returns:void

Properties6

Showing 6 properties

public bool Sandbox.Clutter.ClutterComponent.Infinite { get; set; }PUBLICGETSET

Returns true if in infinite streaming mode.

Returns:bool

public int Sandbox.Clutter.ClutterComponent.Seed { get; set; }PUBLICGETSET

Seed for deterministic generation. Change to get different variations.

Returns:int

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