MoviePlayerclass
Plays a `Sandbox.MovieMaker.IMovieClip` in a `Sandbox.Scene` to animate properties over time.
Constructors1
Showing 1 constructors
public MoviePlayer()
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Methods5
Showing 5 methods
public void UpdateTargets()
Forces the creation of any missing `Sandbox.GameObject`s or `Sandbox.Component`s for the current `Sandbox.MovieMaker.MoviePlayer.Clip` to target.
void—No results match this filter.
Properties9
Showing 9 properties
public Sandbox.MovieMaker.TrackBinder Sandbox.MovieMaker.MoviePlayer.Binder { get; set; }
Maps `Sandbox.MovieMaker.ITrack`s to game objects, components, and property `Sandbox.MovieMaker.ITrackTarget`s in the scene.
public Sandbox.MovieMaker.IMovieClip Sandbox.MovieMaker.MoviePlayer.Clip { get; set; }
public bool Sandbox.MovieMaker.MoviePlayer.CreateTargets { get; set; }
If true, creates any missing `Sandbox.GameObject`s and `Sandbox.Component`s for the current movie to target.
bool—public bool Sandbox.MovieMaker.MoviePlayer.IsLooping { get; set; }
bool—public bool Sandbox.MovieMaker.MoviePlayer.IsPlaying { get; set; }
bool—public Sandbox.MovieMaker.MovieTime Sandbox.MovieMaker.MoviePlayer.Position { get; set; }
public float Sandbox.MovieMaker.MoviePlayer.PositionSeconds { get; set; }
float—public Sandbox.MovieMaker.IMovieResource Sandbox.MovieMaker.MoviePlayer.Resource { get; set; }
Contains a `Sandbox.MovieMaker.IMovieClip` to play. Can be a `Sandbox.MovieMaker.MovieResource` or `Sandbox.MovieMaker.EmbeddedMovieResource`.
public float Sandbox.MovieMaker.MoviePlayer.TimeScale { get; set; }
float—No results match this filter.